<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0"><channel><title><![CDATA[Anu J Narang]]></title><description><![CDATA[I’m a product leader and coach using AI to stretch my own skills and rethink how I work. This space is where I share wins, missteps, and lessons to help PMs grow braver and sharper, so you can shape products of the future with high-agency.]]></description><link>https://www.highagencypm.com</link><image><url>https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg</url><title>Anu J Narang</title><link>https://www.highagencypm.com</link></image><generator>Substack</generator><lastBuildDate>Wed, 15 Jul 2026 18:10:21 GMT</lastBuildDate><atom:link href="https://www.highagencypm.com/feed" rel="self" type="application/rss+xml"/><copyright><![CDATA[Anu Jagga Narang]]></copyright><language><![CDATA[en]]></language><webMaster><![CDATA[highagencypm@substack.com]]></webMaster><itunes:owner><itunes:email><![CDATA[highagencypm@substack.com]]></itunes:email><itunes:name><![CDATA[Anu J Narang (High Agency PM)]]></itunes:name></itunes:owner><itunes:author><![CDATA[Anu J Narang (High Agency PM)]]></itunes:author><googleplay:owner><![CDATA[highagencypm@substack.com]]></googleplay:owner><googleplay:email><![CDATA[highagencypm@substack.com]]></googleplay:email><googleplay:author><![CDATA[Anu J Narang (High Agency PM)]]></googleplay:author><itunes:block><![CDATA[Yes]]></itunes:block><item><title><![CDATA[What's Your PM-to-Engineer Ratio?]]></title><description><![CDATA[Everyone's recalculating how many PMs per engineer now that AI writes the code. Your PM-to-engineer ratio is a vanity metric.]]></description><link>https://www.highagencypm.com/p/pm-to-engineer-ratio</link><guid isPermaLink="false">https://www.highagencypm.com/p/pm-to-engineer-ratio</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 14 Jul 2026 12:15:06 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>The ratio of product managers to engineers has been a point of conversation for as long as I can remember. Pre-Gen-AI, the guidance was one PM for every <a href="https://www.svpg.com/roles-and-ratios/">six to ten engineers</a>. Post Gen-AI, the rhetoric among tech creators has flipped: we need more PMs per engineer so that execution doesn&#8217;t stop. The reasoning is that AI has now solved for the speed of building, so the bottleneck is identifying the right problems to solve.</p><p>I have seen teams where several roles split the coordination work between them. One person translated what the business wanted. Another turned that into features and user stories. A third kept the engineers unblocked. You can&#8217;t collapse that into a tidier ratio just because it looks top-heavy, because each role was doing a genuinely different job. But none of them owned the one thing that mattered most: the judgment of whether we should build the thing at all. The coordination was well staffed. The decision wasn&#8217;t staffed by anyone.</p><p>The problem is not that these roles exist. Coordination is real work, and the connective tissue that translates between business, build, and holding context across hand-offs is often the most undervalued judgment on the team. That is not the part AI touches. What AI absorbs is the mechanical output some of these roles have been reduced to producing: the decomposition, the user-story drafting, the status reformatting. If a product manager&#8217;s job had been narrowed to turning requirements into tickets, without the judgment of why we&#8217;re building, whether we should, or how we&#8217;ll validate it, then that narrowed job is exactly what AI now does in seconds.</p><p>Across enterprises, product and engineering leaders are resizing their teams for AI. Companies everywhere are laying people off in AI&#8217;s name, hoping to gain efficiencies and do more with less. And so the same question comes back, now with real stakes attached: what is the right ratio when AI writes the code?</p><p>The implicit assumption underneath that question is that team design in the AI era is a sizing problem. But the way I see it, we gravitate towards what we can easily count. Headcount is easy to count. Capability is not.</p><blockquote><p>The PM-to-engineer ratio is a vanity metric. It counts what&#8217;s easy and hides what matters.</p></blockquote><p>Two teams with an identical one-PM-to-five-engineers ratio can ship two completely different things. The variable is judgment density, the capability the ratio can&#8217;t see. A team can have the perfect ratio and still be the wrong team. An organization can be rich in headcount and rich in judgment, framing the problem well and deciding what not to build. Or it can be rich in headcount and stuck in feature-factory mode, waiting for requirements and shipping to a predetermined date. The ratio tells us nothing about which one we have.</p><p>AI is very good at producing that output faster than ever before. A right-sized feature factory using AI tools just becomes a faster feature factory, and it may ship the wrong thing sooner.</p><p>So the move for leaders is not to right-size the team to some tech creator&#8217;s generalized ratio, but to raise the judgment bar and build the right capabilities. Only then should we talk about reducing headcount. Density doesn&#8217;t show up on a spreadsheet, but it is readable. Here are the questions I&#8217;d ask to tell whether you have a headcount problem or a density problem:</p><ul><li><p>Is each role on the team an order-taker or judgment-rich?</p></li><li><p>Where are the real gaps and bottlenecks?</p></li><li><p>How many hand-offs does it take for a requirement to travel from business to build?</p></li><li><p>When did the PM last do discovery with real users?</p></li></ul><p>So we, as leaders, need to stop asking what the ideal ratio is and start asking how much judgment sits behind each unit of build. A number on a spreadsheet is not the same as a team that can make sound product decisions. And judgement is much harder to see. Its density is what decides whether AI makes you faster or just faster at being wrong.</p>]]></content:encoded></item><item><title><![CDATA[ROI vs. Noise]]></title><description><![CDATA[About what makes some initiatives return measurable outcomes, while others don't.]]></description><link>https://www.highagencypm.com/p/roi-vs-noise</link><guid isPermaLink="false">https://www.highagencypm.com/p/roi-vs-noise</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 07 Jul 2026 12:01:37 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Last week I wrote about the mandate we are all living under. Use AI, move faster, cut the cost. And <a href="https://nanda.media.mit.edu/ai_report_2025.pdf">95% of enterprise AI </a>initiatives return nothing measurable. The question remains, what is the other 5% doing differently?</p><p>We all have the same models. The 5% have the clarity and specificity about the problem they are solving before spending a single token. A mandate to use AI is a direction. The clarity comes from explicitly defining the use case, the problem it solves, and how to measure success. A vague direction, without clarity of the problem and what success looks like, cannot produce a measurable ROI.</p><p>Here&#8217;s how we have been able to show return on investment:</p><ol><li><p><strong>Being clear about the use case and going deep on a problem:</strong> This pre-dates Gen AI. The use cases my team and I selected were specific problems we needed to solve. We got there by going deep on the problem before selecting the tool. That clarity applied to problems like accuracy of responses, the ability to search, translation of information, or intent classification. We worked to gain clarity from the ground up.</p></li><li><p><strong>Making Build vs. Buy decisions:</strong> Early on, almost all vendors were solving the problem of summarizing a chat transcript. When the vendor market is flooded with solutions, it is essential for us to make build vs. buy decisions based on our unique context, compliance, and regulatory understanding. We could solve for what&#8217;s core to us, but didn&#8217;t make sense to rebuild something that we could buy off the shelf.</p></li><li><p><strong>Aiming for boring use cases:</strong> AI output can be demo-friendly, pretty, and polished. The real returns are less glamorous in back-office automations, cutting the cost of manual efforts. The ROI comes from understanding where actual value is, without the flashy scenarios.</p></li><li><p><strong>Simplifying the workflows:</strong> We chose to strip out the bells and whistles from the solutions, simplify the workflows, and go to the first principles of the problem we were solving. With AI, the solutions can seem limitless, and an appropriate tool choice for simple workflows can help unblock the teams.</p></li></ol><h2>Notice the patterns</h2><p>Every one of these is really the same move. Know the problem before selecting the tool or solution. Be clear about the pain, the user, and what a good outcome looks like. Then AI can help get us there faster. If you think about it, none of this is new. It is the foundation of good product work, the part we have always known and sometimes skip when the pressure is on to just move at speed or scale.</p><p>Which brings me back to where I started. The AI mandates hand us the tool and tell us to go fast. It never says what for. The clarity is the piece we bring that separates the returns from the noise.</p><p>So the next time a mandate tells you to use AI, a more useful question might be &#8216;use it for what?&#8217;</p>]]></content:encoded></item><item><title><![CDATA[Use AI, Move Faster, Cut Cost. Then What?]]></title><description><![CDATA[Every company has the same AI mandate: use it, move faster, cut costs. MIT found that 95% see no return. Here's what these mandates measure, and what they miss.]]></description><link>https://www.highagencypm.com/p/everyone-has-an-ai-mandate</link><guid isPermaLink="false">https://www.highagencypm.com/p/everyone-has-an-ai-mandate</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Thu, 02 Jul 2026 12:15:02 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>I was speaking at a product conference last week. I talked to so many people who were in attendance from large and small organizations, and one thing kept coming up: everyone seems to be getting the same directive from the top. Use AI. Move faster. Find the efficiencies. Bring the cost down. It&#8217;s in the all-hands decks, in the quarterly goals, in the small nudges inside performance conversations: are you using the tools, what did you automate this quarter, how much time did you save? I have one of these mandates myself, so I am not watching this from the outside. I feel the pull of it like everyone else.</p><p>And here is what the mandate has us all doing. We are burning tokens to see what sticks. We throw AI at the first pass of the PRD, the research synthesis, the email drafts and summaries, the presentation decks, and everything comes back looking good. The activity and the output are real and make us feel like we are making progress. Is any of it &#8216;good enough&#8217; to endure the test of whether we are solving a real user problem? I am not sure we are focused on measuring that.</p><h2><strong>The number nobody wants to sit with</strong></h2><p>A few months ago, MIT&#8217;s Project NANDA 2025 report, <a href="https://mlq.ai/media/quarterly_decks/v0.1_State_of_AI_in_Business_2025_Report.pdf">The GenAI Divide: State of AI in Business</a>, looked at enterprise generative AI and found that 95% of organizations are seeing no measurable return on what they have spent, and that is after billions of dollars poured into these initiatives, with nothing measurable to show for it.</p><p>The lead author, Aditya Challapally, stated that the failures had very little to do with model quality and almost everything to do with how organizations were trying to use them. He called it a &#8216;learning gap&#8217;, the gap between what the tool can do and the workflow it lives in. The pilots don&#8217;t scale well because they have to integrate with existing enterprise systems.</p><h2><strong>The mandate measures the easy things</strong></h2><p>The way I see it, the mandate measures whatever is easy to count. Are people using AI? Are we delivering more user story points? Has our velocity increased? All of that is activity. None of it tells us whether we delivered value with all this activity. &#8220;It is faster and cheaper&#8221; is a different sentence from &#8220;it is good,&#8221; and a mandate built on speed and cost will happily reward the first while ignoring the second.</p><p>That gap is the whole story behind the 95%. We measure the burning of tokens that shows activity, but never set the bar on whether the output was equal to the outcome <em>(hint: It isn&#8217;t).</em></p><h2><strong>The misalignment was always there</strong></h2><p>There is a second cost that&#8217;s not on the velocity dashboard. When every team burns tokens against the same vague instruction, we do not get more aligned. We get more output, pointed in different directions. Each team builds its own artifacts with its own copilot and never reconciles them with the other teams. So silos deepen. Everyone is optimizing for what is getting rewarded, and right now what&#8217;s getting rewarded is more AI use.</p><p><a href="https://www.ovetta-sampson.com/">Ovetta Sampson</a> said, &#8220;Generative AI reconfigures the past and calls it the future.&#8221; That is exactly what an AI mandate without clarity does. We take the dysfunctional way we already work, automate it, and call it transformation. The misalignment was always there. AI just lets us produce it at a scale and at a speed we could not reach before.</p><p>What worries me most is the slide from outcomes back to outputs. We spent years in product trying to measure whether the work mattered, not just whether the work shipped. A mandate to use AI, measured by usage and speed, pulls us straight back to counting outputs.</p><p>So what are the 5% doing that the rest of us are not? That&#8217;s next.</p>]]></content:encoded></item><item><title><![CDATA[A Papal Encyclical About AI, And The Speed We Build At]]></title><description><![CDATA[Pope Leo XIV's encyclical on AI isn't about product teams. I read it as a product leader and found the case against running organizations on individual heroics.]]></description><link>https://www.highagencypm.com/p/papal-encyclical-ai-building-fast</link><guid isPermaLink="false">https://www.highagencypm.com/p/papal-encyclical-ai-building-fast</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 23 Jun 2026 11:31:26 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Last month, Pope Leo XIV released <em><a href="https://www.vatican.va/content/leo-xiv/en/encyclicals/documents/20260515-magnifica-humanitas.html">Magnifica Humanitas</a></em>, his encyclical on AI and human dignity, and I finally got through it. I should say up front that I am not Catholic. My closest tie to the Church is that I spent twelve years in a Catholic convent school, where the nuns taught me discipline, structure, and good penmanship. My years at the convent school shaped how I think more than I usually admit.</p><p>So when the head of the Catholic Church wrote a long letter about artificial intelligence, I was curious, mostly about what he&#8217;d say about the technology, less about the doctrine.</p><h2>Not about the technology</h2><p>The pope isn&#8217;t a technologist and isn&#8217;t talking about the models and their benchmarks. He isn&#8217;t writing about product teams either. The further I read, the more I thought about the argument I have been making about product organizations.</p><p>The encyclical covers far more than this: AI and warfare, the dignity of work, truth, and the worth of a person. I am pulling one thread, the one about how responsibility gets distributed. The question under it is older and simpler: do the systems we build around a powerful new tool serve people, and who holds the power? To answer it, he uses two scenes from the Bible.</p><p>The first is the Tower of Babel. People decide to build a tower tall enough to make a name for themselves. One language, one direction, everyone aligned. It looks impressive, but it rests on self-sufficiency and sameness, and it ends in confusion and dispersion. The second is the rebuilding of the walls of Jerusalem. A city sits in ruins, and the walls get rebuilt. Nehemiah, leading the rebuilding, gives each family a section of the wall, listens to their concerns, and coordinates the work, instead of handing out solutions from the top. The city comes back through shared responsibility instead of one person&#8217;s heroics.</p><h2>Same failure in product organizations</h2><p>I have spent the last year writing about that exact failure, just inside companies instead of cities and countries. We wait for one person to be brave enough to say the requirement doesn&#8217;t make sense, to stop the experiment that is really just a launch, to admit they don&#8217;t have the answer. We build organizations that quietly run on individual heroics, then act surprised when the heroics don&#8217;t scale and don&#8217;t survive the person leaving. I have been calling the alternative structural courage: build the system so the right thing is the normal thing, and nobody has to be a hero to do it.</p><p>The pope refers to the principle as <em>subsidiarity</em>. In plain terms: responsibility should sit as close as possible to the people doing the work, and the levels above them exist to support that work, not to swallow it. When a higher authority pulls every real decision upward, it doesn&#8217;t just slow things down. It tells the people closest to the work that their judgment doesn&#8217;t count, so they stop offering it. That is almost exactly what I watch happen on teams. People&#8217;s judgment gets overridden, and what looks like a lack of courage is really a lack of empowerment.</p><p>He pairs that with a second idea, <em>solidarity</em>. He says, &#8220;The future of each individual is connected to the future of all.&#8221; For organizations, distributing responsibility downwards isn&#8217;t enough on its own. When people operate in isolation, everyone turns to protecting their own corner. In my own writing, I have called that density: one brave team is a rounding error, and a behavior is only sustainable when enough teams and leaders behave that way. Distribution falls apart without connection.</p><p>The pope also talks about the common good as a set of conditions that lets people do well. I understood this as a version of what I called &#8216;enabling constraints&#8217;. A good &#8216;enabling&#8217; constraint doesn&#8217;t tell people what to do. It shapes the conditions so the right move becomes the obvious one.</p><h2>Where AI makes it worse</h2><p>A handful of large AI players have changed the conditions the rest of us work in. They reward what gets produced and how fast, not the judgment behind it. I keep noticing that most organizations adopt AI the way they adopt everything else: they measure speed. Organizations are spending hours discussing how to adopt AI faster, who gets to build with it, and who gets to decide what to build. We are shipping faster, and a lot of the time, we are shipping the wrong things faster.</p><p>The encyclical names the same worry. It warns against treating people as more valuable when they are efficient, until a person becomes a means of getting results. That is what happens to a team measured only on speed.</p><p>I have spent years building with AI, so the tools don&#8217;t make me nervous. You can hand a team the best AI available, but if the system doesn&#8217;t change, people optimize for what is being rewarded. And right now, what is being rewarded is speed: speed of delivery, speed of showing that we are using AI, speed of showing leaders we are thinking about it.</p><p>So structural courage matters more right now. If the questions your system asks stay the same, AI just helps you answer the wrong ones faster. The tool was never going to supply the courage to ask a better question. That has to be built into how the work gets measured.</p><p>The pope aims these principles outward, at states and the large platforms. The harder thing for product leaders is to aim them at yourself. It is easy to diagnose the broken system above you. It is harder to ask whether the team you run demands courage for things that should be routine, and then redesign that.</p><h2>Borrowing the structure, not the faith</h2><p>I am not borrowing the faith underneath any of this, and I am not turning a product argument into a religious one. The structural answer is centuries old, about how groups of people build things. The problem is real. Don&#8217;t build your city, or your org, on one person&#8217;s bravery. Spread the responsibility, hold it together, and shape the conditions so doing the right thing doesn&#8217;t take a hero.</p><p>The nuns who drilled structure into me would probably find it funny that an encyclical is what made the idea click. Then again, maybe they wouldn&#8217;t be surprised at all.</p><p>Where in your organization does doing the right thing still depend on one person being brave enough to do it?</p>]]></content:encoded></item><item><title><![CDATA[Jalen Brunson Isn't Thinking About Product Leadership. I Am.]]></title><description><![CDATA[Jalen Brunson left $113M on the table to build the Knicks roster. What his structural choice teaches product leaders about heroics, courage, and AI.]]></description><link>https://www.highagencypm.com/p/jalen-brunson-product-leadership</link><guid isPermaLink="false">https://www.highagencypm.com/p/jalen-brunson-product-leadership</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 16 Jun 2026 11:30:49 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!7yVx!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Last weekend, the New York Knicks won their first NBA title in 53 years. Jalen Brunson was named Finals MVP and scored 45 points in the closeout game (the rest of the team made 49!). The easy story writes itself: the captain who carried his team.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!7yVx!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!7yVx!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png 424w, https://substackcdn.com/image/fetch/$s_!7yVx!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png 848w, https://substackcdn.com/image/fetch/$s_!7yVx!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png 1272w, https://substackcdn.com/image/fetch/$s_!7yVx!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!7yVx!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png" width="1456" height="1964" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/eee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:1964,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:14576213,&quot;alt&quot;:&quot;&quot;,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.highagencypm.com/i/179702301?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F77356e2b-a715-4ac5-88db-e20183355a5e_3220x4224.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" title="" srcset="https://substackcdn.com/image/fetch/$s_!7yVx!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png 424w, https://substackcdn.com/image/fetch/$s_!7yVx!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png 848w, https://substackcdn.com/image/fetch/$s_!7yVx!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png 1272w, https://substackcdn.com/image/fetch/$s_!7yVx!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Feee6da24-7d1e-4fd7-a4cd-78ca3d9ee31a_2548x3437.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p style="text-align: center;"><em>Photo: &#8220;Jalen Brunson&#8221; by <a href="https://www.flickr.com/photos/edrost88/52976928581/">Erik Drost</a>, licensed under <a href="https://creativecommons.org/licenses/by/2.0/">CC BY 2.0</a>.</em></p><p>But the most important thing Brunson did off the court was a contract. A year earlier, he signed a four-year, $156.5 million extension instead of the five-year deal worth roughly $269 million he was eligible for. He left about $113 million on the table. That decision kept the Knicks under the league&#8217;s spending limits and gave them the room to hold their roster together and keep adding talent.</p><p>The defining move of the team&#8217;s best player was not heroic. It was structural. He used his leverage to fund the team around him.</p><p>That is the part that product leaders should consider.</p><h2>Leadership is the system you build, not the output you produce</h2><p>For a while, I have been thinking about the dimensions of product leadership and how unevenly they show up across organizations. <a href="https://www.svpg.com/product-leadership-is-hard/">Marty Cagan</a> talks about the responsibility of product leaders to provide strategic context and coaching. <a href="https://coda.io/@shreyas/3-product-leader-archetypes">Shreyas Doshi</a> describes archetypes that highlight where leaders are naturally strong and where they are not. Both resonate because they reflect what I see every day. Product leadership is multi-dimensional, and the gaps are predictable.</p><p>I have always been strongest in discovery &amp; definition: identifying and framing the problem, shaping the solution, and driving delivery. I lead with empathy by supporting the team, respecting boundaries, and helping people grow. The pillar I have had to strengthen consciously is the technical one, understanding how we build, how systems fit together, and what the real constraints are. I have not coded hands-on in decades, but I have always known enough to ask the right questions, and I keep pushing that further.</p><p>Most leaders are like this. Some are deeply technical but light on product sense. Some are strong in delivery but have never spent real time in discovery. Some set exceptional strategic context, and others assume the team will figure it out. None of that is unusual. Our instincts come from where we &#8216;grew up&#8217; professionally.</p><p>The instinct that hurts teams is the one we tend to admire most: being the person who personally closes every gap. Call it heroics; in reality, it&#8217;s one individual compensating for whatever the system does not provide.</p><h2>The hero move and the structural move</h2><p>Watch any struggling team, and you will often find one person holding it together through sheer effort. The leader everyone escalates to. The one who personally rescues the launch when it slips. The one whose week away stalls every decision. From the outside, it looks like commitment, and it is easy to mistake for strength.</p><p>But individual heroics are a signal, not a solution. They usually mean the strategy is unclear, the system is weak and lacks trust, or the talent around the leader is too thin to carry the load. The hero is compensating for a structure that was never built.</p><p>Brunson is the inversion of that pattern. The most visible player on the team made his most consequential move off the court, in a contract he signed a year earlier. By taking less money, he gave the team room to build depth around him.</p><p>None of this is an argument against courage. Brunson&#8217;s calculated choice took real courage. It was costly and personal, and he made it on purpose. In his words, <a href="https://www.nbcsports.com/nba/news/jalen-brunson-on-knicks-contract-actions-speak-louder-than-just-talking-about-stuff">&#8220;I want this team to be together for a long time.&#8221;</a> That is the line between heroics and courage. Heroics is a reaction when a system is already failing. Courage is a deliberate choice you make before the moment forces your hand.</p><p>The pillars of product leadership reinforce or weaken each other in the same way:</p><ul><li><p>Strategy without empathy becomes brittle.</p></li><li><p>Discovery without technical depth becomes fantasy.</p></li><li><p>Delivery without product sense becomes project management.</p></li><li><p>Coaching without strategic clarity becomes noise.</p></li></ul><p>Strong product organizations do not rely on heroics, they build the structure that makes heroics unnecessary:</p><ul><li><p><strong>Creating strategic clarity</strong> so people understand the problems, the bets, and the constraints.</p></li><li><p><strong>Raising talent density</strong> through hiring, coaching, and making the hard calls.</p></li><li><p><strong>Building a shared language</strong>: problem to hypothesis to metric, outcomes over outputs.</p></li><li><p><strong>Designing the system, not just the skills.</strong> Incentives, team structure, autonomy, and culture matter as much as individual competence.</p></li></ul><p>For Brunson, raising talent density was not an abstraction. He paid for it out of his own pocket.</p><h3>Why this matters more now</h3><p>AI is sharpening the point. The individual output that used to make a product leader look indispensable is exactly what AI now drafts in minutes: the strategy memo, the PRD, the research synthesis, the board-ready deck. As that work commoditizes, what remains is the work you cannot automate: the judgment to design the system, raise the talent around you, and set the principles a team aligns to. AI is a lever, not a replacement for accountability. The edge shifts from the output you can produce to the structure you can build.</p><p>So I will ask my fellow product leaders the question I am asking myself: which of your &#8220;heroics&#8221; is actually a sign that your system is not built yet?</p><div><hr></div><p>&#8204;<em>This reflection is part of an ongoing series on building a product culture: how teams think, decide, and build products.</em></p>]]></content:encoded></item><item><title><![CDATA[How to Build Structural Courage]]></title><description><![CDATA[Good teams shouldn't fall apart when a good leader leaves. Here's how to build structural courage with enabling constraints, operational autonomy, and density.]]></description><link>https://www.highagencypm.com/p/how-to-build-structural-courage</link><guid isPermaLink="false">https://www.highagencypm.com/p/how-to-build-structural-courage</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 09 Jun 2026 14:39:14 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Most of us have worked for that one leader who made the team feel empowered. You could say &#8220;I don&#8217;t think this is the right problem&#8221; without it costing you a reputation for being a roadblock. You could make a call without chasing three approvals. When some metric didn&#8217;t fit how your team actually worked (say/do, anyone?), they took the heat so you didn&#8217;t have to.</p><p>For a while, the product work felt the way it was supposed to.</p><p>Then that leader left. Maybe it was a better opportunity, a reorg, or maybe a layoff.</p><p>That leader was holding the whole thing together with duct tape and glue, and it held right up until they let go. We praise leaders like that, and we should.</p><p>The person who replaced them wasn&#8217;t a villain. They just played a different game, maybe the one the rest of the company rewards. Perhaps it was the deficit of trust or a different leadership style that you lost your autonomy in product decision-making. The team went back to measuring outputs (what we were shipping), instead of outcomes (what problems we were solving). A few cycles later, you reverted to being a feature factory, not building products.</p><p>A team that only works because of one specific leader isn&#8217;t a system. It&#8217;s a personality trait, and personality traits leave when the person does.</p><p>I&#8217;ve named the alternative Structural Courage, and I&#8217;ve written about it <a href="https://www.highagencypm.com/p/structural-courage">in pieces</a>. The short version: Structural Courage is when the system takes care of the things we normally need individual bravery for. Telling the truth, killing an experiment that&#8217;s secretly your baby, saying out loud that you got it wrong. On most teams, those take a deep breath and a good day. The point is to make them ordinary.</p><p>Since writing and speaking about it, I have been thinking about what it takes to build Structural Courage. So let me be specific. There are two pieces you can put in place on your own team - <a href="https://www.highagencypm.com/p/define-the-box">Enabling Constraints</a> and <a href="https://www.highagencypm.com/p/built-to-revert">Operational Autonomy</a>, and a third that decides whether any of it outlives you - that&#8217;s density. Let me explain.</p><p><strong>Enabling constraints.</strong> A constraint is just a boundary, but the right one makes the behavior you want the path of least resistance. Without it, people drift back to whatever the system rewards. I learned this the slow way. I taught my team to ask &#8220;what problem are we solving,&#8221; but the demos and planning asked &#8220;what are we delivering&#8221;, and within weeks, they were listing features.</p><p>So, I rewrote the performance rubric for how I measured the team. Instead of asking for a list of which features you shipped, it asked which user problem you solved and what it did for the customers and the business. You can&#8217;t answer that with a backlog. Most of my team couldn&#8217;t answer it at all at first, because they&#8217;d never actually measured impact, so they had to go build the instrumentation for it. The constraint forced new work into existence.</p><p><strong>Operational autonomy.</strong> This helps push decision-making down to the teams that have the information, without coming to ask first. I got the mechanics from David Marquet, the submarine captain who took over the worst-performing ship in the fleet and learned to stop giving orders. His crew started saying &#8220;I intend to&#8221; instead of waiting to be told. But the crucial part is that he didn&#8217;t just hand over the keys and hoped for the best. He built two things first - <strong>Competence</strong> and <strong>Clarity</strong>. The team had to be competent to know what was actually safe (<em>do they know how?</em>), and they had to have clarity about why it mattered (<em>do they know why?</em>). Competence and clarity work together. Clarity tells you what matters. Competence gives you the confidence to defend it.</p><p><strong>Density.</strong> Here&#8217;s what I got wrong doing all of this. I built enabling constraints and operational autonomy on my team. And it worked until I left. I had built something that still needed me to sustain it, which is a hard thing to admit about work you were proud of. The <a href="https://www.science.org/doi/10.1126/science.aas8827">research</a> on how norms spread says you need somewhere around a quarter of a group behaving the same way before the behavior spreads and stops needing a champion. I didn&#8217;t build density, I was the density. One brave team is not a system. This only survives when enough people carry the behavior that no single one of them is exposed for holding it.</p><div><hr></div><p>If you take one thing from this, watch the questions that get asked in your next planning meeting - when will something be delivered, or why it matters. That&#8217;s the system telling you what it actually rewards. If the questions don&#8217;t change, the system won&#8217;t either.</p><p>Structural courage is building that foundation on purpose, so the next time a good leader moves on, the team they shaped keeps working without them.</p><p>Don&#8217;t be the hero. Build the system so you don&#8217;t need one.</p>]]></content:encoded></item><item><title><![CDATA[Agreement Is Not Alignment]]></title><description><![CDATA[The asymmetry between writing a strategy and getting one adopted.]]></description><link>https://www.highagencypm.com/p/agreement-is-not-alignment</link><guid isPermaLink="false">https://www.highagencypm.com/p/agreement-is-not-alignment</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 02 Jun 2026 12:40:32 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>AI has compressed almost every part of product strategy work. Research, synthesis, documentation, formatting. The artifacts come together faster than ever. Adoption and socialization of the strategy is the one part AI hasn't touched. Which means the gap between writing a strategy and getting the org to align behind it, and actually use it has gotten wider, not narrower. This is still a human job that AI cannot replace.</p><p>I wrote about <a href="https://www.highagencypm.com/p/storytelling-your-product-strategy">how to tell the story of the product strategy</a> before. That playbook hasn't changed much. What's changed is that the time saved on documenting doesn't compound to the time needed for agreement and alignment.</p><p>On one strategy I led, I made an 18-minute podcast using NotebookLM, 3-minute video reels in Canva, and circulated the whitepaper everywhere. I was on a roadshow with every leader I could find. The artifacts scaled. Unfortunately, the alignment didn't.</p><p>Once I shared the strategy with my most important stakeholder, a known dissenter, and assumed that one presentation had us both agreed and aligned. She was neither. That backfired very quickly when she called me out on it publicly. I learned the lesson to not assume, but do better stakeholder management by being available to answer all questions that come out of the discussion, repeatedly.</p><p>A comprehensive strategy with priority bets and non-priorities is just the start. Getting it adopted by your team, your stakeholders, and your leaders takes weeks, if not months. Constant conversations, repeating the strategy until everyone can answer what the product does, what problem it solves, for whom, how it works, and which bets you're placing to find out.</p><p>When done well, agreement happens in the meeting. Alignment is when your stakeholder and team can articulate your strategy in their own words, consistently, even when you're not in the room.</p><p>The test I use: is your stakeholder the advocate for your strategy and can walk through it, when you're not in the room? If they can't, you haven't aligned.</p><p>AI helps you produce the artifacts for more touch points. Podcasts, summaries, recap reels, FAQs etc. It cannot replace the conversation.</p><p>What's the longest you've spent getting a strategy adopted, compared to how long you spent writing it?</p>]]></content:encoded></item><item><title><![CDATA[Bets Without Non-Priorities Are Wishes]]></title><description><![CDATA[AI compresses the time it takes to document a strategy. It cannot tell you what your strategy is and isn't.]]></description><link>https://www.highagencypm.com/p/bets-without-non-priorities-are-wishes</link><guid isPermaLink="false">https://www.highagencypm.com/p/bets-without-non-priorities-are-wishes</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 26 May 2026 11:30:57 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>We are getting close to mid-year. Spring has already sprung, we are starting to get warmer weather, and the kids&#8217; school year is about to end. I have already read so many thought pieces about strategy documents being compressed with AI.</p><p>Documenting a strategy <em>has</em> been compressed. The artifact, the deck, the one-pager, and the proposals can be generated faster with AI than ever before.</p><p>But the thinking doesn&#8217;t compress. Deciding what you&#8217;re betting on, who your product is for, what you won&#8217;t do, and how you&#8217;ll know it&#8217;s working. That still takes hours of staring at a wall of AI-generated text. AI can create the document in 20 minutes. It cannot tell you what your strategy is. AI can research your competition, but it cannot decide which bets are worth placing. AI can synthesize the experimentation data, but it cannot prioritize what comes next.</p><p>This may be a contrarian opinion but I think that we need to define comprehensive product strategies that clearly articulate the product, user segments, competitive advantage and open questions we haven&#8217;t answered.</p><p>Strategy is as much what we would do as it is what we <em>wouldn&#8217;t</em> do. The non-priorities are essential to be included in the strategy document to bring clarity to the team and remove the guesswork of whether something was essential to execute the strategy.</p><p>Non-Priorities could be things that we are never going to do, and the things we are not doing right now. This makes the priorities clear to the team and helps bring focus.</p><p>A clear strategy also helps defend against the noise, your loudest stakeholders, and a wish list that someone has. When a new request comes in, a detailed, clearly articulated strategy can help anchor the team and help make a case for no or not-yet.</p><p>Strategy is also the spine that holds team decisions together when the cost of building collapses. When everyone can ship faster, every team has a plausible reason to plant a flag. Without explicit non-priorities, the strategy is silent on what to refuse, and capacity goes to whoever asked loudest or moved fastest.</p><p>This is the upstream version of <a href="https://www.highagencypm.com/p/agents-new-land-grab">the agent land grab</a> I wrote about. When a team can&#8217;t name what it isn&#8217;t doing, every new request, including the new agentic one, gets a yes by default. The <a href="https://www.highagencypm.com/p/agent-migration-incremental-value">&#8220;compared to what?&#8221; question</a> presumes there is a clear strategy to compare against.</p><p>The question for your next strategy review isn&#8217;t whether the document is short enough to read in 20 minutes or can be created in 20 minutes using AI. It&#8217;s whether the non-priorities listed are honest, clear, and consistent with the priorities.</p><p>What is your team explicitly <em>not</em> doing this quarter, and what does the rest of the org know about it?</p>]]></content:encoded></item><item><title><![CDATA[Who Owns the Agent? Wrong First Question. ]]></title><description><![CDATA[The Internal Turf War Behind Every Agentic AI Build. Why the agentic AI land grab inside companies looks like architecture but is really politics, and what product leaders can do about it.]]></description><link>https://www.highagencypm.com/p/agents-new-land-grab</link><guid isPermaLink="false">https://www.highagencypm.com/p/agents-new-land-grab</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 19 May 2026 12:31:56 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>We&#8217;re in the middle of a land grab on agentic AI. Most of the land being grabbed isn&#8217;t customer problem space. It&#8217;s internal and deeply political.</p><p>I see roadmaps where teams have an agentic architecture, and almost none of them start with the customer. The questions being debated are who owns it, who builds it, and who gets credit. The AI agent becomes a power vector before it becomes a product.</p><p>When ownership fights break out before the user's need is defined, we end up with an agent that protects the ego (and roadmap) rather than solving a problem. The team that planted the flag first has a line item to defend. The team that didn&#8217;t is racing to plant the next one.</p><p>The way I see it, two land grabs are happening at once. One where the consulting vendors and AI labs are racing to own the agentic layer, and every demo is making the same claims. The other is the internal one inside companies, where teams are competing to own their &#8216;agent for x&#8217; before another team does. Product, platform, engineering, and the AI function are all reaching for the same territory.</p><p>Each of those teams has a plausible-sounding claim. The platform team owns the shared services and APIs, so the agents built on top look like theirs to claim. The data team owns the data, so the agents that touch it look like theirs, too. The AI function owns the model layer and orchestration tooling, so the agents that depend on them look like theirs to direct. None of that is the same as owning the customer&#8217;s experience. Don&#8217;t get me wrong, platform agents have a place in the world. They just have to serve upstream user needs, not define them.</p><p>The concerns of ownership, domain expertise, and customer experience impact belong at the start of these conversations, but get raised after the architecture has already been chosen, if they get raised at all.</p><p>Anyone can build an agent now. I have seen several convincing demos because the capabilities, the infrastructure, and the tools are mature enough. The race has shifted from who <em>can</em> build the thing to who <em>gets to</em>. Who has the budget, the team, and the airtime in the next leadership meeting. The hard work is still the orchestration and judgment about what to build.</p><p>The external vendor war is running the same race on a bigger scale. <a href="https://www.microsoft.com/en-us/security/blog/2026/05/01/microsoft-agent-365-now-generally-available-expands-capabilities-and-integrations/">Microsoft</a> is positioning Agent 365 as the governance layer for everyone&#8217;s agents. <a href="https://newsroom.accenture.com/news/2026/accenture-and-google-cloud-expand-partnership-to-scale-agentic-transformation-for-global-enterprises-with-gemini-enterprise">Google</a>, <a href="https://openai.com/index/openai-launches-the-deployment-company/">OpenAI</a>, and <a href="https://fortune.com/2026/05/04/anthropic-claude-consulting-industry-joint-venture-blackstone-goldman-sachs/">Anthropic</a> are embedding dedicated forward-deployed engineers inside enterprises. Every demo from a vendor or competitor becomes an argument for &#8220;we need our own version of that, and my team should own it.&#8221; That&#8217;s how a strategic question, &#8216;<em>should this be an agent at all?&#8217;</em> never gets asked. It gets replaced with, &#8216;<em>who runs the team that builds it?&#8217;</em></p><p>There is a cost of not starting with the customer problem. When agents are built at different layers, and the output is wrong, who owns the evaluation, the fix, and the long-term sustainment? We are not thinking about that now because we are so busy land-grabbing the build, not considering whether we will have the capabilities or the team to support it long term.</p><p>This is what the ownership land grab costs. We picked a stack because someone wanted to own it. We shipped on top of it. Nobody is wired up to catch the failure when it happens. The customer sees one product. Internally, three teams point fingers at each other.</p><p>That&#8217;s not hypothetical. Deloitte&#8217;s <a href="https://www.deloitte.com/us/en/about/press-room/state-of-ai-report-2026.html">2026 State of AI in the Enterprise</a> survey of 3,235 leaders found that <em>only</em> 21% of organizations have mature agentic governance. The median enterprise is shipping agents into production without the operational accountability to handle failures.</p><p>Arguably, a <a href="https://www.udacity.com/blog/why-most-agentic-ai-projects-fail-after-the-demo">cross-functional operational role</a> that owns the agent&#8217;s behavior in production, including its evaluations, its observability, and its divergent paths, could solve the fragility problem. The product manager could absorb these responsibilities. But this is still downstream of the decisions that have already been made based on politics.</p><p>Ownership must be defined before the agents are built. The human accountable for the decision to build this agent in the first place, who can answer what it replaces, what the delta is, what <em>incremental</em> value it delivers, and for whom. Industry research suggests that around 56% of enterprises that successfully scale agents have a named owner from day one. That&#8217;s not a process artifact. It&#8217;s a forcing function. You can&#8217;t name the owner without first deciding what the agent is <em>for</em>, what it replaces, and what success looks like. These questions get preempted when the ownership decision happens first. You can&#8217;t measure incremental value once &#8220;whose team builds it&#8221; has already been answered.</p><p>And sometimes the honest answer to &#8220;should this be an agent?&#8221; is <strong>no</strong>. The right answer could be an API call or the LLM workflow you already have, made faster. The PM job is knowing the difference. That&#8217;s the question worth bringing back to every roadmap conversation. Is this an agent because we need one, or because someone wanted to own one?</p><p>Anyone can ship an agent this week. The capability is no longer a scarce resource. What&#8217;s left is judgment about what to build, what not to build, and who is accountable when the stitched-architecture fails.</p><p>That&#8217;s still the PM work.</p>]]></content:encoded></item><item><title><![CDATA[Migrating to Agents? One Question to Ask First]]></title><description><![CDATA[Most teams measure agent migrations by value delivered. The bar that matters is incremental value over what the workflow already does. One question to ask first.]]></description><link>https://www.highagencypm.com/p/agent-migration-incremental-value</link><guid isPermaLink="false">https://www.highagencypm.com/p/agent-migration-incremental-value</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 12 May 2026 12:32:17 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>AI Agents are all the buzz right now. Wherever you look, teams are either building agents, scaling agents, or worrying about how far behind they are.</p><p>When agents came into the picture, <a href="https://developers.googleblog.com/en/a2a-a-new-era-of-agent-interoperability/">Google</a> came up with protocols (A2A) for agents to find and interact with each other. Marketplaces have launched so agents can be discovered. A whole genre of work is forming around agent orchestration patterns.</p><p>An AI agent is a single LLM-driven system that performs a defined task using tools. An agentic system layers architecture on top: an orchestrator agent decides which sub-agents to invoke, stitches their outputs into a result, and adapts based on context and instructions.</p><p>All of this is reshaping how teams work, and I have one question I haven&#8217;t seen many people ask out loud or answer yet. <a href="https://www.gartner.com/en/newsroom/press-releases/2025-06-25-gartner-predicts-over-40-percent-of-agentic-ai-projects-will-be-canceled-by-end-of-2027">Gartner predicts</a> more than 40% of agentic AI projects will be canceled by the end of 2027, citing escalating costs, unclear business value, and inadequate risk controls. Product leaders are approving migrations to agents faster than we&#8217;ve set the bar to evaluate them.</p><p>There&#8217;s a pattern playing out everywhere right now. A team ships an agent that resolves a specific user or business problem. The proof of concept is convincing, the demo runs clean, executives are supportive, and the project gets the green light to scale. No one asked what the existing workflow was already resolving or at what cost. Even teams that do measure value typically measure it on the new system alone, not against the workflow it replaced. Value delivered is not the same as <em>incremental</em> value delivered.</p><p>Consider a specific case. Migrating an existing conversational AI experience from LLM responses to an agentic architecture means rebuilding the workflow end-to-end and redoing instrumentation. To be worth it, the new architecture has to deliver incremental value over what the LLM workflow already does. Would you rather improve LLM response accuracy and latency on the system you already have, or rebuild it on a new architecture for an unproven delta?</p><p>Agentic systems cost more to operate than workflows do in terms of evaluation, observability, escalation paths, and retraining. If the delta over the workflow is zero, you&#8217;ve imported cost without delivering incremental value.</p><p>So here&#8217;s my challenge to product leaders: if you already have a workflow, does moving to an agentic architecture offer incrementality? Could you reach the same outcome by staying on an LLM-based workflow? What does the system deliver above and beyond your existing workflow, now, in a year, in five years? Will agentic systems even be part of the architecture two years from now, or will they consolidate into something else?</p><p>Before approving any workflow-to-agent migration, ask one question: compared to what? Every well-built system delivers value. What matters is the delta over the system you already have. If you cannot name the workflow being replaced and write down the delta you expect, you are running a land grab dressed as a migration.</p>]]></content:encoded></item><item><title><![CDATA['Look, I shipped a feature' isn't reward-worthy]]></title><description><![CDATA[PMs are pattern-matching to what gets graded, not to what the work asks. AI raises the velocity, not the bar. Shipping isn't the job. Judgment is.]]></description><link>https://www.highagencypm.com/p/look-i-shipped-a-feature-isnt-reward</link><guid isPermaLink="false">https://www.highagencypm.com/p/look-i-shipped-a-feature-isnt-reward</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 05 May 2026 12:31:42 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>I was on a solution demo recently with 22 teams showing what they&#8217;d launched this month or were about to. Hundreds of us were on the call to cheer them on. A few of us ready to ask (and answer) about benefits and outcomes.</p><p>I asked the first PM presenter what the benefit of their feature was. They paused, then asked whether this was a feature demo or a call to share success metrics. They weren&#8217;t tracking the benefit. The business had set the targets.</p><p>As more PMs presented, only a few came prepared, and more of them started mentioning metrics. They&#8217;d seen what got asked earlier and adjusted. After the call, some sent me their data. A few pinged me to discuss how we ensure these questions are part of the format.</p><p>The right questions were alive in DMs. They were dead in the meeting room.</p><p>This is performance theater. We pattern-match to what&#8217;s being graded, not to what the work asks.</p><p>We live in a culture where we hand out &#8216;good jobs&#8217; for the bare minimum. We give participation trophies so no one feels left out.</p><p>It shows up across PM work:</p><ul><li><p>Demos that celebrate launch dates, not outcomes</p></li><li><p>Roadmaps that track features, not bets</p></li><li><p>Status updates that report activity, not learning</p></li></ul><p>AI raises the velocity, not the bar. Shipping faster with AI is still just shipping if we&#8217;re not measuring the impact and outcomes. When iteration gets cheaper, judgment matters more.</p><p>Showing the feature we shipped is the bare minimum. What we get paid for, sometimes very, is insight and judgment.</p><p>When we&#8217;re doing the job, we don&#8217;t wait for success to be reported to us. We look at our data, know the number, and answer &#8220;compared to what, by how much, and what did we learn.&#8221; We ask those questions in the room, not in the DMs afterwards.</p><p>This is what makes us PMs and not feature managers. AI is already taking the second job.</p>]]></content:encoded></item><item><title><![CDATA[I Designed A Silo]]></title><description><![CDATA[What I learned by accidentally designing a silo into a workshop exercise, and what default behavior tells you about any system's design.]]></description><link>https://www.highagencypm.com/p/i-designed-a-silo</link><guid isPermaLink="false">https://www.highagencypm.com/p/i-designed-a-silo</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 28 Apr 2026 12:32:11 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>I have a group exercise in the Product Strategy workshop. I sort people into groups with a mix of product managers, engineers, and designers in each group. Each group gets a semi-completed product strategy of two distinct but dependent products. The goals of the breakout are for the teams to understand the strategy of the product they are assigned, and then finish exercises to define bets and experiments, success metrics, and manage a difficult stakeholder.</p><p>I have run a version of this exercise multiple times, and each time a surprising thing happens. No one walks over to the other group to discuss the dependency that is obviously mentioned in the strategy. I have been thinking about why that is happening.</p><p>We see this everywhere in our daily work dynamics. We are consumed by the &#8216;us vs. them&#8217; mentality that we don&#8217;t notice the system we are operating in. Sometimes what we do, how we behave, and the questions we ask are exactly what the system is designed for. In an unintentional system, people see what gets rewarded and behave that way.</p><p>In the workshop, no one walked over because I designed an exercise that rewarded staying within the group. Each team owned a strategy. Each team got points for finishing the template, defining bets, setting metrics, and navigating their stakeholder. The system had no explicit instructions to discuss the dependencies with the other team. Crossing over wasn&#8217;t asked for and wasn&#8217;t rewarded, so rational participants stayed in.</p><p>This goes back to my thesis on <a href="https://www.highagencypm.com/p/define-the-box">enabling constraint</a>, that our system design intentionally or not invokes a desirable or undesirable behavior. The workshop exercise simulates the system most teams operate in, where the coordination prompts are not explicitly defined. Teams discuss these in stand-ups and planning ceremonies.</p><p>We need to create an &#8216;empowered&#8217; system where these prompts are not needed, and the system makes it obvious with clear contracts, accountability, and an environment that encourages the right behavior.</p><p>Next time I run the exercise, I&#8217;ll add a coordination prompt. The default behavior in any system tells you what the system is optimizing for.</p><p><em>What&#8217;s your system designed to do?</em></p>]]></content:encoded></item><item><title><![CDATA[System Design: Friction as a Feature or a Bug?]]></title><description><![CDATA[Six theme parks in six days revealed a sharp product lesson &#8212; the difference between systems that remove friction and systems that profit from it.]]></description><link>https://www.highagencypm.com/p/system-design-friction-feature-or-bug</link><guid isPermaLink="false">https://www.highagencypm.com/p/system-design-friction-feature-or-bug</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 14 Apr 2026 12:03:16 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>We spent spring break at Universal and Disney parks with our kids. Six parks in six days was honestly a bit much. But by the end of the trip, one difference stood out more than any ride.</p><p>At Universal, I checked the app a few times a day to glance at wait times. Are the lines short enough to ride again? At Disney, I refreshed the app all day, trying to catch Lightning Lane availability before it disappeared. Lightning Lane availability pops up at unpredictable times throughout the day. If I missed the window, we missed the ride.</p><p>One park had us present with our kids, and the other had us managing a system.</p><p>The gap between a system that works for you and a system that asks you to work for it is a product design lesson that felt so obvious, I couldn&#8217;t ignore it.</p><h2><strong>Where we stayed changed everything else</strong></h2><p>We stayed at the Portofino Bay, which is one of Universal&#8217;s on-site resort hotels. That one decision of where to stay shaped our entire trip. Universal&#8217;s Express Unlimited pass was included with the room. It&#8217;s usually an upsell if you&#8217;re staying at a non-Universal property. Once you have the pass, there is no additional cognitive overhead of tier selection or budget math each morning. It was just there.</p><p>The boat ride to the parks from the hotel ran every few minutes. Security screening happened at the dock before we boarded, not at the park entrance with thousands of other guests. By the time we stepped off the boat, we walked straight to the park entrance.</p><p>At the turnstiles, Universal uses facial recognition for &#8220;photo validation.&#8221; We scanned our cards once each day to link our faces. After that, we just walked up to the express lanes. Our faces were the credentials, so no fumbling for phones, no scanning wristbands, no pulling up the app was required.</p><p>The pass, the transport, the security, the entry &#8212; all of it managed the complexity before we ever encountered it. Nobody at Universal had to rescue the experience for us. The system never created a moment that required a person to step in and explain something or fix something.</p><p>How often can we say that about the products we build? How often does one good upstream decision make everything downstream easier for our users?</p><h2><strong>The same ride, three times</strong></h2><p>Express Unlimited didn&#8217;t just save us time. It changed how we experienced the parks.</p><p>My kids are really into Harry Potter right now, so the rides were the ones we experienced the most. The first time through, they felt the thrill. The second time, they started catching story details, the portraits moving, the spells, and the characters. By the third ride, they were pointing things out to each other, fully absorbed in the world.</p><p>That only happened because Express Unlimited doesn&#8217;t limit you to one ride per attraction. We didn&#8217;t have to plan which rides to prioritize; we just followed whatever our kids were excited about.</p><p>Disney&#8217;s Lightning Lane works differently. One ride, one redemption. If you want to ride again, you&#8217;re back in standby or selecting/buying another pass, if it is available. It steers you toward breadth, so you see as many things as possible, rather than letting you go deep on the ones you love.</p><p>And it doesn&#8217;t just limit what you ride. It limits how your family moves through the day. One evening at Hollywood Studios, it was raining, and our Slinky Dog Dash Lightning Lane was booked for 7:30 pm. So instead of heading back to the hotel, we waited around in the rain because we&#8217;d lose the reservation if we left. The system was managing our evening, not us.</p><p>The way I see it, that&#8217;s a real design difference. Universal is built for the family that finds something they love and wants more of it. Disney built for the guest who needs to be moved through a sequence. And every time a system moves people through a sequence instead of letting them self-direct, it creates moments where someone has to pick up the slack. Those decisions come from the system, not from the people in it.</p><h2><strong>Disney knows how to remove friction</strong></h2><p>As a product person, this is what made the trip so interesting to me: Disney is clearly capable of designing for the guest. Their Imagineers are some of the most studied experience designers in the world.</p><p>The app&#8217;s integration with mobile food ordering works really well &#8212; pick a restaurant, order from the app, and show up when it&#8217;s ready. MagicBand handles payments, hotel room entry, and park access in one tap. Dining reservations are fully integrated into the app.</p><p>Disney knows how to make friction disappear. So when Lightning Lane is confusing, that&#8217;s not a capability gap. It&#8217;s a design choice.</p><p>And the numbers back it up. The predecessor to the Lightning Lane was Disney&#8217;s <a href="https://insidethemagic.net/2024/11/how-disneys-fastpass-system-went-from-free-to-400-ld1mmb/">FastPass+ system</a>, and it used to be free. It was included with park admission from 2013 until it was quietly discontinued during the COVID closure in 2020. It never came back.</p><p>What replaced it was Genie+, which launched in October 2021 at $15 per person per day. That became Lightning Lane Multi Pass, which now costs $24 to $45 per person per day, depending on the park and date. If you want to skip the line for a premium ride like Guardians of the Galaxy or Tron, you have to buy a separate Lightning Lane Single Pass &#8212; $7 to $25 per ride, per person. If you want everything included, then the Lightning Lane Premier Pass runs up to $449 per person for a single day at Magic Kingdom.</p><p>Disney&#8217;s leadership has been open about the strategy. On a <a href="https://www.fool.com/earnings/call-transcripts/2022/05/11/walt-disney-dis-q2-2022-earnings-call-transcript/">2022 earnings call</a>, then-CEO Bob Chapek described the parks as playing a &#8220;yield game&#8221; &#8212; using dynamic pricing and reservation systems to &#8220;increase per-capita spending meaningfully.&#8221; Per-guest spending was up 40% compared to 2019. His successor <a href="https://www.disneyfoodblog.com/2023/02/09/bob-iger-admits-disneys-theme-park-pricing-initiatives-were-alienating/">called</a> the pricing &#8220;alienating&#8221; &#8212; but kept the system in place.</p><p>What used to be included became a revenue layer. The tiers, the time windows, the daily purchase decisions, the pop-up availability you have to catch &#8212; that&#8217;s where the yield lives. And as a parent standing in the park with two kids, every moment of confusion that system creates is a moment someone has to deal with. Either I figure it out, or the person working the terminal does.</p><h2><strong>Who carries the friction?</strong></h2><p>Both parks had kind, pleasant staff. Nobody was rude to us at Universal. Nobody was unhelpful at Disney. The people at both parks were nice.</p><p>What was different was what each system asked of the people in it.</p><p>At Disney, the cast members are warm, well-trained, and helpful. They have to be &#8212; because the system keeps creating moments that need human recovery. A family whose Lightning Lane expired because a ride was closed during the window or while they were figuring out where to eat. A guest who bought a Multi Pass but didn&#8217;t realize the ride they wanted required a separate Single Pass purchase. A parent trying to understand why the pop-up availability they saw ten minutes ago is already gone.</p><p>None of those moments is the cast member&#8217;s fault. They&#8217;re the system&#8217;s. But the cast member is the one dealing with them a hundred times a day.</p><p>I see this in product work all the time. We offer 8 plan options with dynamic pricing, and sales reps have to untangle them for customers. We add complexity to the product and then add documentation to explain the complexity. The friction doesn&#8217;t go away &#8212; it just shifts to the people using the system and those operating it.</p><p>The way I see it, Universal didn&#8217;t build a system that requires its people to be exceptional. It built a system that lets them be human.</p><h2><strong>What are we asking of our people?</strong></h2><p>I came back from this trip thinking less about theme parks and more about the products and teams I&#8217;ve worked inside. At least Disney&#8217;s complexity is a deliberate revenue strategy. Most of our organizations don&#8217;t even benefit from the complexity we&#8217;ve created. We just live with it, ask people to work around it, and sometimes the system is generating the very problems we&#8217;re hiring people to solve.</p><p>I keep coming back to whether we&#8217;ve done the work of designing systems that don&#8217;t waste our team&#8217;s talents.</p><p>Universal didn&#8217;t get everything right. Their app is clunky and less integrated than Disney&#8217;s. The digital experience has real gaps. But they got the system right in the places that mattered most. We felt it in every ride, every entry, every moment we were with our kids instead of managing a product.</p><p>I&#8217;ve <a href="https://www.highagencypm.com/p/structural-courage">written before</a> about structural courage &#8212; the idea that a well-designed system removes the need for individual heroism. That people shouldn&#8217;t have to be shock absorbers because the system should absorb it for them. I wrote that about organizations and teams. I didn&#8217;t expect to feel it so clearly on a family vacation. But walking through Universal with my kids, that&#8217;s exactly what it was. A system that had done the hard work so the people inside it didn&#8217;t have to.</p><p>That&#8217;s what good system design feels like. The people were just people &#8212; friendly, doing their jobs, not rescuing anyone from a broken process. And that was enough.</p>]]></content:encoded></item><item><title><![CDATA[Benefits or Impact?]]></title><description><![CDATA[Benefits are the upside we expect. Impact is what actually happened &#8212; planned or unplanned. If we stop at the benefit, we're only telling half the story.]]></description><link>https://www.highagencypm.com/p/benefits-or-impact</link><guid isPermaLink="false">https://www.highagencypm.com/p/benefits-or-impact</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 07 Apr 2026 11:03:23 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>A few weeks ago, I wrote about how <a href="https://www.highagencypm.com/p/objective-vs-outcome">objectives, outcomes, and benefits are not the same thing</a>. That post answered the question of what the difference is between objectives, outcomes, and benefits, and whether the sequence matters. Since that post, I have led multiple workshops and have discussed how perhaps the outcome is the objective. For a user experience designer, changing the user behavior for a fully self-service buy flow may be the objective that delivers business benefits. But there&#8217;s a question that goes beyond the outcomes, and it&#8217;s whether the action/feature/product delivered value? Did it have an <strong>impact</strong>?</p><h2><strong>Outcome vs. impact</strong></h2><p>Where the outcome is the change in user behavior, impact examines whether the change mattered.</p><p>We changed the checkout flow, and users completed the purchase faster (behavior changed). Did the revenue go up? Did the support calls go down? Did customers come back?</p><p>Teams can drive behavior change that doesn&#8217;t produce value. More clicks, more time on page, more logins &#8212; none of that is impactful unless it connects to something that matters for the user, for the business, or both.</p><h2><strong>Benefit vs. impact</strong></h2><p>Benefits are the upside we expect. Impact is what <em>actually</em> happened, including the things we didn&#8217;t plan for.</p><p><strong>Benefit</strong> is direct, intentional, and always positive. It&#8217;s the short-to-medium term upside we planned for.</p><p><strong>Impact</strong> is wider, often systemic, and can be positive, negative, or neutral. It&#8217;s the longer-term effect of the change, planned or unplanned.</p><p>A feature that increases engagement but burns out the support team has a positive benefit on paper and a negative impact in practice.</p><p>Benefits are the result of the bets we placed and the value we delivered; impact is the effect of the change.</p><h2><strong>Why this matters</strong></h2><p>Teams that only measure benefits stop too early. We ship, the north star metric turned green, and we move on. Leaders who only ask for benefits get a filtered view of what the team intended, not what the product caused.</p><p>When we skip the impact question, we create a blind spot where negative consequences go unexamined. The checkout flow is faster, but did returns increase because users are buying impulsively? The platform migration sped up one team, but did it break three others?</p><p>These are uncomfortable questions. That&#8217;s the point. Benefits tell us what we hoped would happen. Impact tells us the full story.</p><div><hr></div><p>In the <a href="https://www.highagencypm.com/p/product-mindset-is-not-what-we-do">f(Clarity) framework</a>, purpose examines why, users look at who, and impact tells us whether any of it mattered.</p><p>If we stop at the benefit and don&#8217;t look at whether it mattered, we are only telling half the story. What&#8217;s something your team shipped recently where the benefit was clear but the impact wasn&#8217;t? </p>]]></content:encoded></item><item><title><![CDATA[Evals Are Powerful, Not The Starting Line]]></title><description><![CDATA[Evals are a powerful part of the AI PM toolkit, but they don't replace PRDs. They measure whether the product works &#8212; they can't define why it should exist.]]></description><link>https://www.highagencypm.com/p/evals-are-powerful-not-the-starting-line</link><guid isPermaLink="false">https://www.highagencypm.com/p/evals-are-powerful-not-the-starting-line</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 31 Mar 2026 12:31:24 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>At a product conference last week, someone presented the idea that <strong>evals are the new PRDs</strong>. That in the AI era, PMs don&#8217;t build with specs, they build with evals. Evals define &#8220;good,&#8221; catch regressions, and keep model iteration grounded in reality instead of debating requirements.</p><p>The charitable read is that writing good evals requires the same rigor as a good PRD &#8212; clear success criteria, edge cases, and user intent. If that&#8217;s the argument, I&#8217;m with it. Good evals are hard to write, and they force the same precision we should have been bringing to PRDs all along.</p><p>But that&#8217;s not what was said. The claim was that evals replace PRDs. And that&#8217;s where the framing falls apart.</p><h2><strong>These are not the same cognitive job</strong></h2><p>Evals measure model behavior against defined criteria. PRDs define the problem worth solving, who it&#8217;s for, and what success looks like for the user. Conflating them doesn&#8217;t elevate evals; it just misunderstands PRDs.</p><p>An eval can tell us whether the model&#8217;s response was accurate, concise, and free of hallucinations. It cannot tell us whether we&#8217;re solving a problem worth solving. It cannot tell us who the user is and what their struggling moment looks like. It cannot tell us whether the product should exist at all.</p><p>Last week, I wrote about <a href="https://www.highagencypm.com/p/product-mindset-is-not-what-we-do">product mindset as a function of clarity</a> &#8212; clarity of purpose, users, and impact. Evals measure whether the thing we built is working. But they can&#8217;t do the upstream work of defining purpose or identifying users. If any of those are missing, it doesn&#8217;t matter how good the eval suite is; the product may still lack purpose or solve a problem for the wrong users.</p><h2><strong>I&#8217;ve built evals. They&#8217;re not the starting line.</strong></h2><p>We built a rubric to evaluate every conversation customers had with our chatbot &#8212; measuring accuracy, relevance, conciseness, hallucinations, and toxicity. As LLMs evolved, we updated the rubric based on how customers were interacting with the product, and then worked on automating the evaluation to review conversations at scale.</p><p>That eval work was valuable. But we could only write those evals because we had already done the harder work &#8212; defining what the chatbot was for, who it served, and what a good experience looked like for those users. The eval didn&#8217;t replace that thinking. It depended on it.</p><h2><strong>The real problem with &#8220;X is dead&#8221; framing</strong></h2><p>This is the same type of rhetoric that says PRDs are dead because you can show (<em>not tell</em>) your idea in Lovable. Or that product management itself is dead. These titles make good clickbait. But what are they telling the product management community? Your area of expertise is dead. Your artifacts are no longer needed.</p><p>AI has changed how we work and the artifacts we produce. We no longer need to spend hours on manual documentation. But the judgment underneath &#8212; what to build, for whom, and why &#8212; hasn&#8217;t been automated. The decisions we make from empathy for our customers, understanding of our cross-functional teams, and relationships with stakeholders are the PM job that will remain human. The documents were never the point; they were the output.</p><h2><strong>Evals are powerful. They&#8217;re not the starting line.</strong></h2><p>Evals belong in every AI PM&#8217;s toolkit. That&#8217;s how we validate that the product is doing what it&#8217;s supposed to do. But they sit downstream of the clarity work &#8212; the purpose, the users, the definition of impact. Just like documents, evals are output. The thinking is still the job. Without that, we&#8217;re measuring precisely and building aimlessly.</p>]]></content:encoded></item><item><title><![CDATA[Product Mindset Is Not What We Do]]></title><description><![CDATA[Product mindset is a function of clarity of purpose, users, and impact. If any one is zero, the whole thing is zero.]]></description><link>https://www.highagencypm.com/p/product-mindset-is-not-what-we-do</link><guid isPermaLink="false">https://www.highagencypm.com/p/product-mindset-is-not-what-we-do</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 24 Mar 2026 12:33:33 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>I&#8217;ve been running product strategy &amp; mindset workshops with product leaders and teams over the past few weeks. In each one, I ask a version of the same question: what is your product, who is it for, and how do you know if it&#8217;s working?</p><p>The silence is always longer than anyone expects.</p><p>These are experienced people. They are experts in their domain, their technology, and their stakeholders. They can tell me what they shipped last quarter and what&#8217;s coming next. But when the question is &#8220;why does your product exist?&#8221; the room gets quiet. And when I ask platform teams, &#8220;Who is your user?&#8221; &#8212; someone will (and did) say &#8220;everyone&#8221; and mean it.</p><p>I sit with that silence. The gap is not their knowledge or expertise. These teams could walk me through their architecture, recite their OKRs, and explain the roadmap. But none of that had ever been connected to the purpose of the company, their organization, their product, or their team.</p><p>We talk about product mindset constantly &#8212; in job descriptions, in leadership principles, in the training we send people to. There&#8217;s a whole market of courses now promising to teach product mindset with AI. But when asked to define it, most people default to surface-level descriptions of <em>customer centricity</em> and <em>delivering business value</em>.</p><p>The way I see it, product mindset is a <strong>function of clarity</strong>. And it has three parts.</p><h2><strong>The equation</strong></h2><p>Product Mindset = f(Clarity)<br>Where <strong>Clarity </strong>is the<strong> Clarity of Purpose &#215; Clarity of Users &#215; Clarity of Impact</strong></p><p><strong>Purpose</strong> &#8212; what problem does our product solve? Not the feature we&#8217;re building or the project we&#8217;re delivering. The product. Why does it exist?</p><p><strong>Users</strong> &#8212; who are we solving for? A specific segment with a specific struggling moment, not &#8220;all American consumers&#8221; or &#8220;all developers.&#8221; When we say &#8220;everyone,&#8221; we&#8217;re saying we haven&#8217;t decided yet.</p><p><strong>Impact</strong> &#8212; does it produce value? Did the product idea we built change behavior in a way that mattered &#8212; for the user, the business, or both? If we shipped it and nothing changed, we had activity, not impact.</p><p>The reason this is multiplication: if any factor is zero, the whole thing zeros out. Without clarity of purpose, we are solving the wrong problem. Without clarity of users, we are not sure whose problems we are solving. Without clarity of impact, we don&#8217;t know whether our most important metric moved. All three have to be present, and all three have to be re-examined regularly, because purpose shifts, users evolve, and what counted as impact last year may be a vanity metric this year.</p><p><strong>The equation is not scientific.</strong> Purpose, users, and impact are each measurable, but with different metrics and at different altitudes. The multiplication framing matters for one reason: when any one of them is zero, the whole thing is zero.</p><h2><strong>Where it breaks down</strong></h2><ol><li><p><strong>Treating clarity of purpose, users, and impact as a one-time exercise.</strong> In practice, all three evolve as the product matures, as the team&#8217;s understanding deepens, and as the ecosystem around them changes. The equation is a starting point, not a finished answer.</p></li><li><p><strong>Users default to &#8220;everyone.&#8221;</strong> This comes up constantly on platform teams, where the user is another internal team. They resist narrowing it down because they serve multiple consumers. But serving multiple consumers and being clear about each one&#8217;s struggling moment are two different things. &#8220;We serve five teams&#8221; is a starting point. &#8220;We serve everyone&#8221; means we haven&#8217;t done the work.</p></li><li><p><strong>Impact gets confused with output.</strong> We shipped it. We hit the deadline. We completed the epic. But did the user&#8217;s experience change? Did we reduce calls to customer care? Did adoption go up? Impact asks the &#8220;so what&#8221; question we skip when we&#8217;re already planning the next sprint.</p></li><li><p><strong>Clarity requires honest conversations that most teams avoid.</strong> Large enterprises may fill in the equation with comfortable answers, skip the difficult conversations, and call it clarity. A team can write a purpose statement, name their users, and pick a metric &#8212; and still have zero clarity. If the purpose is aspirational copy from three years ago, if the user segments haven&#8217;t been validated, if the metric sits on a dashboard nobody checks, the equation looks complete, but nothing in it is real.</p></li><li><p><strong>Clarity decays without accountability.</strong> Having clarity and acting on it are not the same thing. A team can define its purpose, name its users, and pick an impact, but use none of it. The equation only works if someone is responsible for keeping it honest.</p></li></ol><h2><strong>Product mindset is not what we do. It&#8217;s who we are</strong></h2><p>Product mindset isn&#8217;t a personality trait or a title. It&#8217;s how clear we are about why the product exists, who it serves, and whether it&#8217;s working. When the clarity is there, decisions get easier. When it&#8217;s missing, we fill the gap with process, meetings, and opinions, and then we wonder why we&#8217;re so busy without feeling like we&#8217;re making progress.</p><p></p>]]></content:encoded></item><item><title><![CDATA[Your Objective Isn't an Outcome]]></title><description><![CDATA[The difference between outcomes, benefits, and objectives in product management. Why the sequence matters when writing OKRs, and how starting from the wrong place leads to vanity metrics.]]></description><link>https://www.highagencypm.com/p/objective-vs-outcome</link><guid isPermaLink="false">https://www.highagencypm.com/p/objective-vs-outcome</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Fri, 13 Mar 2026 12:46:03 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>I was reading someone&#8217;s strategy whitepaper recently that listed &#8220;Outcomes / Benefits / OKRs&#8221; as a sub-title, separated by slashes, as if they were interchangeable. I asked the author what the difference was. They couldn&#8217;t describe it.</p><p>The same confusion came up last week during a workshop I was leading. Someone shared their OKR, and the room debated whether their objective was an outcome.</p><p>It&#8217;s OKR season for a lot of us right now. And when these terms are conflated, teams end up optimizing for the metric rather than the problem.</p><h2><strong>Outcome, Benefit, Objective &#8212; in that order</strong></h2><p>These aren&#8217;t synonyms and work in a sequence.</p><p><strong>Outcome:</strong> The change in user behavior we&#8217;re trying to create.<br><em>A customer resolves a billing issue without calling.</em></p><p><strong>Benefit:</strong> The business value that results from the outcome.<br><em>Reduced call volume, lower cost-to-serve.</em></p><p><strong>Objective:</strong> The measurable target that tells us if we&#8217;re getting there.<br><em>Reduce billing-related calls by 20% in Q2.</em></p><p>When we start with the objective instead (&#8221;reduce calls by 20%&#8221;), our team might just make it harder to find the phone number. That hits the metric but misses the outcome entirely.</p><p>When we start with the outcome (&#8221;users resolve issues without calling&#8221;), we&#8217;re solving for the right thing.</p><h2><strong>Why this matters right now</strong></h2><p>The way I frame it: outcome first, then the benefit, then the objective. If I can trace the objective back to the outcome, the OKR measures something that matters. If I can&#8217;t, it might be a vanity metric.</p><p>What&#8217;s an OKR you&#8217;ve seen where the objective and the outcome got confused?</p>]]></content:encoded></item><item><title><![CDATA[Structural Courage]]></title><description><![CDATA[Psychological safety asks people to be brave. Structural courage asks the system to stop requiring it. A reframe for why product culture change keeps stalling.]]></description><link>https://www.highagencypm.com/p/structural-courage</link><guid isPermaLink="false">https://www.highagencypm.com/p/structural-courage</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Fri, 06 Mar 2026 13:12:36 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Over the past few weeks, I&#8217;ve been obsessively thinking and writing about why change stalls in organizations. <a href="https://www.highagencypm.com/p/why-trainings-dont-stick">Training that doesn&#8217;t transfer</a> because the environment doesn&#8217;t support it. <a href="https://www.highagencypm.com/p/built-to-revert">Empowerment that reverts</a> the moment the leader who built it leaves. <a href="https://www.highagencypm.com/p/define-the-box">Enabling constraints</a> as a way to encode the right defaults. And <a href="https://www.highagencypm.com/p/the-unofficial-rules">the unofficial rules</a> that reveal what happens when all of that is left to chance.</p><p>Each of these explored a different piece of the puzzle, but I kept landing on the same pattern: we keep asking individuals to be braver inside systems that reward complacency.</p><h2>Individual Bravery vs. Structural Courage</h2><p>We talk a lot about psychological safety, the idea that people should feel safe enough to speak up, take risks, and admit mistakes. It matters, and I believe in it. But I&#8217;ve been thinking about what it asks of people.</p><p>Think about what &#8220;feel safe to speak up&#8221; means in practice. Someone still has to go first. They have to raise their hand, say &#8220;I think we&#8217;re solving the wrong problem,&#8221; and override every instinct telling them to stay quiet. We promise we&#8217;ll support them when they do, but the system still requires them to be brave. And then sometimes we ignore that and ask them to build that feature anyway. Their individual courage now feels like wasted effort.</p><p>The way I see it, psychological safety addresses the fear, but it doesn&#8217;t address the structure that created the fear. So what would it look like to address the structure itself?</p><p>I&#8217;ve been calling the missing piece <strong>structural courage</strong>, the idea that the system removes the need for individual courage. That people don&#8217;t need to be shock absorbers because the system absorbs it.</p><p>Psychological safety puts the burden on people to be brave. Structural courage puts the burden on the system so that bravery is no longer needed to act on what you know matters. Once we can name that distinction, we can start designing for it.</p><h2>Why Caution Is Rational</h2><p>Before we can design for structural courage, it helps to understand why caution is so deeply embedded. Two forces are working against us, and they reinforce each other.</p><h3>Inside us: uncertainty feels like weakness</h3><p>I remember the last time I said &#8220;I don&#8217;t know&#8221; in front of senior leaders. I can tell you who was in the room and what was on the screen. I hung up and replayed the conversation in my head for an hour. What I should have said. How I should have framed it. Whether I came across as if I didn&#8217;t have a handle on things.</p><p>We are conditioned to know. People look to us for answers, and when we admit uncertainty, it doesn&#8217;t feel like intellectual honesty. It feels like a gap in our competence. The system rewards having the answer and having the plan ready. Saying &#8220;I&#8217;m not sure&#8221; in a room full of people who seem sure takes more energy than most of us realize.</p><h3>Around us: the system makes risk-taking a bad bet</h3><p>A few years ago, my team wasn&#8217;t meeting the say/do targets. Say/do ratios measure whether you did what you said you would do, but &#8220;what you said&#8221; is defined as features committed and delivered on time, not whether the feature delivered value.</p><p>My team was working differently from most teams around us. We were breaking work into smaller increments so we could test, learn, and move forward, and we were measuring ourselves on outcomes rather than the number of features completed.</p><p>I got my hand slapped by a senior leader. I was confused at first. I expected leaders at that level to understand that we were measuring outcomes and that breaking work into learning increments was deliberate. But the metric only measured one kind of work for all teams, and leaders, far from the day-to-day, assumed the process applied to everyone.</p><p>When you&#8217;re running smaller experiments and learning as you go, the ratio looks bad even when the work is good.</p><p>My team knew that working towards the outcomes got their leader reprimanded. The system sent a message that day, and it wasn&#8217;t &#8220;keep measuring outcomes.&#8221;</p><p>The incentives are asymmetric. You bear the risk, and the organization gets the reward, so we minimize risk. We hedge. &#8220;Let&#8217;s get more data.&#8221; &#8220;Let&#8217;s start small.&#8221; These aren&#8217;t failures of courage. They&#8217;re rational responses to a system that punishes being wrong more than it rewards being right.</p><h3>The loop</h3><p>We play it safe because the system rewards playing it safe. And the more we do it, the more the system reinforces it.</p><p>We keep telling people it&#8217;s safe to speak up, but the system still rewards staying quiet. Structural courage closes that gap.</p><h2>Why Environment Wins</h2><p>Here&#8217;s how I think about why structural courage matters so much. We assume that when we train people, they change their behavior. That behavior becomes identity. And identity eventually shifts the environment. That&#8217;s the path we invest in.</p><p><strong>Training &#8594; Behavior &#8594; Identity &#8594; Environment</strong>: this path is slow, and it usually loses to the system.</p><p>The stronger loop runs the other direction.</p><p><strong>Environment &#8594; Identity &#8594; Behavior</strong></p><p>When the environment changes, people change with it. I&#8217;ve <a href="https://www.highagencypm.com/p/built-to-revert">seen it</a>. Same people, different environment, different questions get asked, work gets done differently. And when the environment reverts, so do they.</p><blockquote><p><em>You do not rise to the level of your product mindset. You fall to the level of your environment.</em></p></blockquote><p>Structural courage is what makes the environment hold. Without it, our investments in people, training, and frameworks wash out over time.</p><h2>Building Structural Courage</h2><p>If you&#8217;ve been reading along, you might recognize yourself in some of this. Maybe you&#8217;ve been the one shielding your team from a metric that didn&#8217;t fit how they worked. Or, pushing for smaller experiments when the system wanted big commitments. Or running a different process and absorbing the political cost so your team could focus on what mattered.</p><p>That kind of individual heroism is real, and it works for a while. But it&#8217;s exhausting, and it doesn&#8217;t survive you leaving. I&#8217;ve <a href="https://www.highagencypm.com/p/built-to-revert">been that hero</a>. When I left, the system won.</p><p>The way I see it, the fix is redesigning the system itself. I&#8217;ve been writing about what that looks like in my last few posts: <a href="https://www.highagencypm.com/p/built-to-revert">changing the defaults</a>&nbsp;so the right behavior is the easy one,&nbsp;<a href="https://www.highagencypm.com/p/define-the-box">encoding rules</a>&nbsp;that shape outcomes rather than compliance, and <a href="https://www.highagencypm.com/p/the-unofficial-rules">closing the gap</a> between the system we document and the system people follow in practice. Those are pieces of structural courage, and they&#8217;re designed to outlast any single leader.</p><p>What would you change if your team didn&#8217;t need a hero to focus on outcomes?</p><h2><strong>The Question Worth Asking</strong></h2><p>We keep investing in better training, frameworks, and more coaching to change behavior. These investments matter. But they&#8217;re working against a system that makes the safe choice obvious and the right choice risky.</p><p>The question I keep coming back to: are we changing the system, or is the system changing us?</p><p>Structural courage doesn&#8217;t mean we stop investing in people. It means we redesign the system so it supports what we&#8217;re asking of them, instead of working against it.</p><p><em>Where in your organization does doing what matters still require an act of courage, that the system should make unnecessary?</em></p>]]></content:encoded></item><item><title><![CDATA[The Unofficial Rules]]></title><description><![CDATA[Why teams follow unofficial rules and what organizational process waste really looks like]]></description><link>https://www.highagencypm.com/p/the-unofficial-rules</link><guid isPermaLink="false">https://www.highagencypm.com/p/the-unofficial-rules</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 24 Feb 2026 12:31:22 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>I sat through a planning session last week where a team spent forty minutes examining an Epic through a checklist of the Definition of Ready. The template didn&#8217;t change what they built. It didn&#8217;t surface a risk or clarify an assumption. It didn&#8217;t even clearly articulate the user problem they were solving for. It existed because the process requires that Epics be evaluated against DoRs to proceed, and everyone in the room knew that. They filled it out anyway. Then they went back to working the way they were going to work, regardless.</p><p>This happens everywhere, and I think we&#8217;ve stopped noticing it.</p><h2><strong>The Unofficial Game</strong></h2><p>I&#8217;ve been mapping how teams work across a large organization, comparing the documented process to what teams do in practice. The patterns are consistent. Every team has two sets of rules: the ones on paper and the ones they follow. Some modify the official process just enough to check the box. Others follow it to the letter. Most fall somewhere in between, bending things to fit their product, their customer, their technology.</p><p>We create elaborate processes and then modify them the moment they meet reality. We expect all teams, regardless of their customer, technology, or application context, to follow the same playbook. And when they don&#8217;t, we call it a compliance problem instead of a design problem.</p><p>Here&#8217;s the question that keeps coming up: if we are going to play by the unofficial rules anyway, why maintain the facade of official rules that we pretend to follow?</p><h2><strong>Where the Waste Lives</strong></h2><p>Think about how much energy goes into maintaining the gap between the system we document and the system we run.</p><p>Status reports are a good example. Teams assemble them weekly, formatting updates into a template that rolls up to a review no leader has time to read in full. The reports don&#8217;t change what gets built. They don&#8217;t surface risks or shift priorities. They don&#8217;t even get questioned. They exist so that someone, somewhere, can say visibility exists. The teams writing them know this. They write them anyway, because the process requires it. And then they go have the real conversation in meetings or a hallway.</p><p>Or look at how we handle operational metrics. Say/do ratios, feature completion rates, velocity, all of these get adjusted so the numbers look right at review time. Teams commit to less so the ratio stays high. Features get marked &#8220;done&#8221; before the outcome is measured. The metric becomes the goal instead of the proxy, and nobody asks whether the thing we shipped made any difference to the customer.</p><p>If the waste was justified because we solved customer problems, I could make peace with it. But most of this waste is bureaucracy, not outcome. It would be unacceptable in a market-driven culture, and yet we accept it because it&#8217;s how we&#8217;ve always operated.</p><p>People are working hard. People are often not the issue. The issue is how much of that effort goes into maintaining the gap between the official game and the unofficial one instead of into work that matters.</p><h2><strong>Why One Process Doesn&#8217;t Rule Them All</strong></h2><p>The instinct behind the standardized process makes sense. At scale, we need some shared way of working. We need to coordinate across teams, maintain dependencies, report progress, and allocate resources. Nobody was fired for wanting consistency.</p><p>But consistency of process and consistency of outcomes are different things. When we mandate the same ceremonies, the same templates, the same cadence for every team regardless of context, we&#8217;re optimizing for the ability to look across teams and see the same shape. Not for whether those teams are producing good outcomes.</p><p>A team building a billing infrastructure in a regulated environment works differently from a team iterating on a consumer app. A team managing a mature platform has different rhythms than a team exploring a new capability. Treating them the same doesn&#8217;t create alignment. It creates the appearance of alignment while each team quietly runs its own version underneath.</p><h2><strong>Consider The Alternative</strong></h2><p>It&#8217;s tempting to swing the other way and say let every team do whatever they want. That&#8217;s not the answer either. No shared structure at scale is chaos.</p><p>The way I think about it: instead of elaborate processes that no one fully follows, what if we designed a small number of rules that work across diverse teams? Rules that shape behavior without pretending every team is the same.</p><p>In my <a href="https://www.highagencypm.com/p/define-the-box">last post</a>, I wrote about enabling constraints, the idea that a spine creates coherence without containing. A few consistent rules that channel behavior toward outcomes instead of compliance.</p><p>So what does that look like in practice?</p><p>Take a common one: &#8220;Every team runs two-week sprints and demos at the end of the sprint.&#8221; That standardizes activity. It tells teams when to work and when to present, regardless of whether that cadence fits their problem space. Now replace it with: &#8220;Every team can articulate who their customer is and what problem they&#8217;re solving this quarter.&#8221; That standardizes intent. A billing infrastructure team and a consumer app team would answer that question very differently, and they should. But both teams are forced to be clear about who they serve and why. The constraint doesn&#8217;t prescribe how they work. It makes sure the thinking happens.</p><p>Or this one: instead of &#8220;fill out the feature template before starting work,&#8221; try &#8220;demo what you learned before you demo the completed feature.&#8221; That single shift changes what teams optimize for. When leadership consistently asks &#8220;what did you learn?&#8221; instead of &#8220;what did you ship?&#8221;, teams start optimizing to answer those questions. They may run smaller experiments, talk to customers sooner, and bring real evidence to reviews instead of polished demos of features nobody validated. The constraint reshapes the incentive without adding a single new process.</p><p>These leave room for teams to figure out how to get there.</p><h2><strong>How We Got Here</strong></h2><p>The deeper issue is that most of our processes weren&#8217;t designed. They accumulated. Someone needed a template, so one got created. A review cadence made sense three years ago, so it became permanent. A governance step was added after something went wrong, and it never got removed after the risk passed.</p><p>Nobody sat down and asked: what are the fewest rules we need that still produce the outcomes we want? Instead, we kept adding. And now we have a system that nobody designed intentionally, that everybody modifies in practice, and that we spend collective energy maintaining the appearance of following.</p><p>That&#8217;s the real waste. Not that people bend the rules. That we built rules worth bending instead of rules worth keeping.</p><div><hr></div><p>I&#8217;ve been gravitating toward enabling constraints because they offer something different: an intentionally designed set of rules that can apply to diverse teams and raise their capability without pretending they&#8217;re all the same.</p><p>We already have constraints. And the energy we spend maintaining the gap between official and unofficial could go somewhere more useful, like solving customer problems.</p><p><em>What&#8217;s one unofficial rule on your team that works better than the official process it replaced?</em></p>]]></content:encoded></item><item><title><![CDATA[Define the Box]]></title><description><![CDATA[Think outside the box? First, define the box. How the fewest rules - enabling constraints, channel creativity better than no rules at all. With examples from Shopify, Apple, and PI planning.]]></description><link>https://www.highagencypm.com/p/define-the-box</link><guid isPermaLink="false">https://www.highagencypm.com/p/define-the-box</guid><dc:creator><![CDATA[Anu J Narang (High Agency PM)]]></dc:creator><pubDate>Tue, 17 Feb 2026 13:45:12 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Ng4R!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c0becd8-2a86-4381-af9b-1b75613e7d93_1000x1000.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>We love telling people to think outside the box.</p><p>Thinking outside the box implies that there is a box. A box that represents limits. A constraint to overcome. But we rarely define the box itself. And what we get in return is scattered thinking.</p><p>If you&#8217;ve ever run an open brainstorm, you&#8217;ve seen this play out. A hundred ideas pointing in a hundred directions. Some brilliant, most disconnected from anything the business needs. Evaluating them becomes political instead of purposeful.</p><p>Defining the box may feel limiting, but it helps channel creativity.</p><p>In my <a href="https://www.highagencypm.com/p/built-to-revert">last post</a>, I asked how we can build <em>operational autonomy</em> that survives a leadership change.</p><p>The concept of enabling constraints clicked for me.</p><p>As <a href="https://cutlefish.substack.com/p/making-things-better-with-enabling">John Cutler puts it</a>, <strong>enabling constraints</strong> are the fewest consistent rules that allow you to operate effectively. Zero structure is chaos. Maximum governance is bureaucracy. The minimum creates clarity and loosely defines the box. I&#8217;ve been building these for years without labeling them, and I&#8217;ve finally found a way to describe the pattern.</p><p>The <a href="https://www.highagencypm.com/p/how-we-aligned-on-product-strategy?r=5fzj9o">Six Thinking Hats workshop</a> I ran last summer is an example. Each hat constrains the mode of thinking &#8212; &#8220;right now, we&#8217;re all thinking about risks.&#8221; The constraint kept the loudest voice from dominating. It channeled the room.</p><p><a href="https://www.highagencypm.com/p/the-power-of-pre-mortems?r=5fzj9o">Pre-mortems</a> do the same thing. &#8220;Imagine this has already failed &#8212; why?&#8221; That single constraint inverts the default from launch optimism to structured skepticism. Once the vocabulary exists, people use it without needing permission. The language becomes the constraint.</p><h2><strong>Exoskeleton vs. Endoskeleton</strong></h2><p><a href="https://thecynefin.co/freedom-through-constraints/">Dave Snowden</a>, who built the <a href="https://cynefin.io/wiki/Constraints">Cynefin</a> complexity framework, draws a distinction that sharpened this for me.</p><p>A <strong>governing constraint</strong> is like an exoskeleton. Think of an insect&#8217;s shell &#8212; rigid, containing. The structure defines the shape. Things may change within it, but the structure itself doesn&#8217;t flex. It protects by enclosing.</p><p>An <strong>enabling constraint</strong> is like an endoskeleton. A spine. It creates coherence &#8212; we can stand upright, we can move &#8212; but it doesn&#8217;t contain. There&#8217;s enormous variation possible around it.</p><p>The question isn&#8217;t more rules or fewer rules. It&#8217;s whether the rules we have shape the behavior we want.</p><h2><strong>Constraints That Already Exist</strong></h2><p>We already work in a constraint system. Not all of them work in favor of our goals.</p><p>PI planning is a constraint system. Definition of ready before epics enter the PI. Say/do ratios at the end. Close your completed features for leadership reporting. It&#8217;s structural. It survives leadership changes. It applies to every team.</p><p>But it&#8217;s an exoskeleton.</p><p>What does it produce? People gaming the say/do ratio, committing to less so the numbers look good. Checking boxes on the definition of ready because the system won&#8217;t let you proceed without it, not because the thinking is ready. Closing features for optics, not because the outcome was achieved.</p><p>The official game runs. And dozens of unofficial games run underneath it: keep my manager happy, don&#8217;t miss the PI objective, protect my headcount. Nobody designed the actual game intentionally. It got designed by accretion.</p><h2><strong>What Enabling Constraints Look Like</strong></h2><p>In 2023, <a href="https://www.npr.org/2023/02/15/1156804295/shopify-delete-meetings-zoom-virtual-productivity">Shopify deleted 12,000 recurring meetings</a> from every calendar across the company. New rules: no meetings with three or more people unless justified. No meetings on Wednesdays. The default flipped, from &#8220;let&#8217;s schedule a meeting&#8221; to &#8220;do we need to meet?&#8221; They didn&#8217;t tell people to be more productive. They removed the lazy option. Time in meetings dropped 33%, and estimated project completion went up 25%.</p><p>When Steve Jobs returned to Apple in 1997, the company had <a href="https://www.theleadershipmission.com/post/strategic-clarity-steve-jobs-apple">350+ products</a>. Jobs drew a 2x2 grid on a whiteboard (Consumer/Pro on one axis, Desktop/Portable on the other) and said Apple would make exactly four products. Everything else was cut. The rule: &#8220;If it doesn&#8217;t fit in the grid, it doesn&#8217;t exist.&#8221; Engineering resources concentrated instead of scattered. Every product team knew their mandate. There was no ambiguity about what Apple was building.</p><p>Neither of these prescribed what to do. They changed the conditions under which decisions get made.</p><p>Here&#8217;s one I&#8217;d design. Same PI demo ceremony we already run, same cadence, same audience. But instead of asking &#8220;what did you ship?&#8221; ask &#8220;what did you learn?&#8221;</p><p>That single question, asked consistently by leadership, would reshape more behavior than any training program. The constraint changes what teams optimize for.</p><h2><strong>Not All Constraints Are Created Equal</strong></h2><p>A constraint can be well-intentioned and still produce the opposite of what&#8217;s desired.</p><p>A leader recently proposed a threshold: the team shouldn&#8217;t work on anything that doesn&#8217;t deliver at least $5 million in impact. That&#8217;s simple and easy to apply. I can see the value as it forces focus on high-impact work and eliminates small-ball thinking.</p><p>But it has a blind spot. Ten improvements worth $500K each that together compound to $5M would each get killed individually. The constraint optimizes for big visible bets and kills the small ones that add up. Without systems thinking alongside it, the constraint produces the opposite of what&#8217;s intended.</p><p>The question isn&#8217;t whether to have constraints. We already have them. The question is whether they&#8217;re the kind that enable the outcomes we want.</p><h2><strong>From Local to System</strong></h2><p>I&#8217;ve been building enabling constraints for years without knowing what they were. The workshops, the pre-mortems, the thinking frameworks, all worked in the room. But because I couldn&#8217;t name the pattern, I couldn&#8217;t design them to survive beyond the session.</p><p>The system-level constraints, PI planning, and say/do ratios persist because the organization enforces them. They survive leadership changes. They apply to everyone. When constraints are designed intentionally at the org level, cross-functional teams can move in the same direction without needing someone to hold it together.</p><div><hr></div><p>Enabling constraints also apply to how we are adopting AI right now. Everyone is moving fast, speed is the only metric, and we are solving the wrong problems faster. That&#8217;s another post.</p><p>Whether AI or not, we need to build the right box. One that channels creativity and innovation without chaos. A spine, not a shell.</p><p>The constraints already exist. We can&#8217;t redesign the ones we can&#8217;t see. The question is whether we designed them, or they designed us.</p>]]></content:encoded></item></channel></rss>